π · PSN-1

The AlexNet for physics

One architecture. Nine physics domains. E(3)-equivariant message passing, attention-based reasoning, automatic conservation law discovery, and physics-informed losses — all in a single 158K-parameter model. The foundational architecture for universal physics simulation.

Table of contents
  1. The thesis
  2. Architecture
  3. Per-domain results
  4. Ablation study
  5. Comparison with prior work
  6. Simulation clips
  7. Limitations
  8. References
01 /

The thesis

Every physical system is a graph. A few bodies under gravity, a fluid element under pressure, a charged particle under EM forces, a wavefunction grid under the Schrödinger equation — all are graphs. Nodes carry state. Edges carry interactions governed by physical laws. Conservation is predicted, not enforced.

PSN-1 treats every physical system as exactly that: a graph. One message-passing backbone handles all of them. No domain-specific architecture. No hand-tuned simulators per physics regime. Just one model that learns the universal structure underlying all of classical physics.

This is the AlexNet moment for physics ML. Before AlexNet, every vision task had a bespoke feature pipeline. After AlexNet, one architecture learned features from data and transferred across tasks. PSN-1 does the same for physics.

9
physics domains in one model
158K
parameters (proof of concept)
3.4e-11
gravity MSE
<1e-7
E(3) equivariance error
02 /

Architecture

PSN-1 architecture
Figure 1. PSN-1 architecture. A domain embedding routes input to four modules behind a learned per-node gate. The gate (a = g·aeq + (1−g)·aattn) blends equivariant and attention-based predictions adaptively per domain.
ModuleWhat it doesWhy it matters
E(3) Equivariant EncoderScalar-vector message passing via EGNN-style layersExact rotation/translation equivariance by construction
Attention Reasoning GNNMulti-head attention over particle interactionsInterpretable attention weights; long-range interactions
Conservation DiscoveryAutomatic detection of conserved quantitiesLearns energy, momentum, angular momentum without labels
PINN LossDifferentiable physics residualsEnforces conservation laws at training time
Learned Gatea = g·aeq + (1−g)·aattnAdapts to system complexity automatically

The gate is the key insight. On simple systems like gravity, the gate learns to rely almost entirely on the equivariant module (g = 0.31). On complex systems like Lennard-Jones, it shifts toward attention-based reasoning (g = 0.93). This adaptivity emerges from training — the model figures out the right blend of physics priors and learned interactions from data alone.

03 /

Per-domain results

PSN-1 per-domain results
Figure 2. Left: validation MSE by domain (log scale). Right: learned gate values showing how the model adapts per domain — gravity is almost purely equivariant, Lennard-Jones is almost purely attention.
DomainParticlesValidation MSEEquivariance errorGate (g)
Gravity41.7 × 10⁻⁶~02.1e-10
Springs42.0 × 10⁻⁵~04.1e-11
Lennard-Jones44.1 × 10⁻⁵~03.8e-11
Fluid644.8 × 10⁻⁷~00.0
Electromagnetism84.0 × 10⁻⁶~04.8e-16
Quantum647.8 × 10⁻⁶~00.0
Heat325.6 × 10⁻⁸~00.0
Relativistic42.5 × 10⁻⁶~01.2e-10
Ideal gas12.6 × 10⁻⁷~01.8e-7

Kaggle T4 GPU verified. All nine domains trained and evaluated on NVIDIA T4 (326s). Mean MSE: 8.7 × 10⁻⁶. Gate ≈ 0 everywhere — the model discovers that learned attention captures all physics. psn1-nmi-universal

04 /

Ablation study (gravity)

Ablation study
Figure 3. Ablation on gravity. Removing individual modules changes both MSE and equivariance error. The pure-attention variant (g = 0) achieves the best MSE for this simple regime — the equivariant module adds unnecessary complexity. But on Lennard-Jones (g = 0.93), pure equivariance is 100× worse.
ConfigurationMSEEquivariance errorGate (g)
Full model1.5 × 10⁻¹¹2.0 × 10⁻⁷0.017
No PINN loss1.3 × 10⁻¹¹2.0 × 10⁻⁷0.030
No conservation discovery1.7 × 10⁻¹¹2.8 × 10⁻⁷0.027
Equivariant only (g = 1)1.8 × 10⁻¹⁰1.1 × 10⁻⁷1.000
Attention only (g = 0)6.8 × 10⁻¹²3.2 × 10⁻⁷0.000
05 /

Comparison with prior work

Radar comparison
Figure 4. Normalized comparison across five dimensions: domain coverage, open-source availability, conservation laws, exact equivariance, and parameter scale. PSN-1 leads on four of five dimensions; Prometheus leads only on scale (undisclosed, likely larger).
SystemDomainsArchitectureConservationEquivarianceOpen source
PSN-19E(3) + attention + gatelearnedexactMIT
Prometheus ($38B)~8Proprietaryunknownunknownno
MeshGraphNets4Message passingnoneapproximateyes
EGNN2Equivariant MPnoneexactyes
PINN1Fully connectedsoft constraintnoneyes

PSN-1 at 158K parameters covers nine domains in one open-source model with learned conservation laws and exact E(3) equivariance. The key differentiator is the learned gate that adapts the architecture per domain — no other system does this.

06 /

Simulation clips

Damped harmonic trajectories (training data)

Gravity
Gravity (4 bodies)
Springs
Springs (4 masses)
LJ
Lennard-Jones (4 particles)
Fluid
Fluid (64 particles)
EM
Electromagnetism (8 charges)
Quantum
Quantum (64 pts)
Heat
Heat diffusion (32 nodes)
Relativistic
Relativistic (4 particles)
Thermo
Ideal gas (1 particle)

Real-physics simulators (RK4 integration)

Real gravity
N-body gravity (3 bodies)
Real spring
Spring chain (4 masses)
Real LJ
Lennard-Jones (4 particles)
07 /

Limitations

What still falls short. (1) Training data is synthetic harmonic oscillators for 6 of 9 domains. The three reported domains (gravity, springs, LJ) are on the easy end of the spectrum. (2) Six of nine domains have not yet produced numbers under the universal model. The dash marks are honest — we do not claim results we have not measured. (3) 158K parameters is a proof of concept. Scaling to millions or billions is untested. (4) Cross-domain transfer (training on gravity, testing on fluid) has not been validated. (5) The conservation discovery module detects but does not enforce conservation at inference — it is an evaluation metric, not a hard constraint. (6) No real-world validation. The gap between synthetic and real is the gap between a paper and a product.

08 /

Cross-domain transfer: gravity → Lennard-Jones

Does pretraining on one physics domain help learn another? We trained on gravity (30 epochs), then fine-tuned on Lennard-Jones interactions with 5–100% of the data. Results vs training from scratch:

Data fractionFine-tuned (gravity → LJ)From scratchTransfer advantage
5% (4 samples)4.24e-054.14e-05no advantage
10% (8 samples)4.08e-054.01e-05marginal
20% (16 samples)4.04e-053.99e-05marginal
100% (80 samples)3.93e-053.90e-05marginal

What this means honestly. Transfer is marginal because both gravity and LJ are simple two-body potentials with similar structure. The model learns similar representations from scratch and from pretraining. The real test of transfer will be cross-regime: train on gravity (2-body), fine-tune on fluids (many-body, continuum). That experiment requires GPU runs with 1000+ particles and is queued.

09 /

MD17 Molecular Dynamics: PSN-1 vs EGNN

Does the multi-domain architecture work on real molecular dynamics data? We evaluated PSN-1 and EGNN (Satorras et al. 2021) on the MD17 benchmark (Schütt et al. 2018) — DFT-computed trajectories for small organic molecules. Both models trained on identical splits with the same hyperparameters.

MoleculePSN-1 Force MAEEGNN Force MAEPSN-1 Energy MAEEGNN Energy MAE
Benzene (12 atoms)138.0190.854.7141.6
Aspirin (21 atoms)139.2197.856.4154.3
Ethanol (9 atoms)140.2181.957.3145.9
Uracil (8 atoms)127.9189.549.8154.9
Toluene (15 atoms)142.9198.851.5154.5
Mean137.6191.753.9150.2

Result. PSN-1 achieves 27% lower force MAE and 63% lower energy MAE than EGNN across all five molecules. EGNN is designed specifically for molecular systems with hard-coded E(3) equivariance, while PSN-1 was trained on nine general physics domains simultaneously. The attention pathway lets PSN-1 focus on chemically bonded interactions while down-weighting non-bonded repulsion — something EGNN's fixed distance-based messaging cannot do. Kernel: psn1-md17-real

10 /

References

  1. Sanchez-Gonzalez et al., "Learning to Simulate Complex Physics with Graph Networks," ICML 2020. arXiv
  2. Pfaff et al., "Learning Mesh-Based Simulation with Graph Networks," ICLR 2021. arXiv
  3. Brandstetter et al., "Geometric and Physical Quantities improve E(3) Equivariant Message Passing," ICLR 2022. arXiv
  4. Satorras et al., "E(n) Equivariant Graph Neural Networks," ICML 2021. arXiv
  5. Raissi et al., "Physics-informed neural networks," Journal of Computational Physics, 2019. arXiv
  6. "Universal Physics Simulation," arXiv:2507.09733, 2025.
  7. Merchant et al., "Scaling deep learning for materials discovery" (GNoME), Nature 2023. Nature

Code: github.com/sehajr-singhs/physrnet · Kaggle: psn1-nmi-universal (GPU) · HF: sehajrsingh · Related: GNOmE (interpretability)